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proceed - a Ludum Dare 47 Compo Entry

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Devlog

  • LD47/proceed - Patch 4 (Version 0.14)
    October 09, 2020 by anchorlight
    PATCH FOUR: We gotta talk about Red. v0.14 Synopsis: There is no other explanation. Red is simply cursed and the world would be better without it. In this update: Two lines of code added to the GameMa... Continue reading
  • LD47/proceed - Patch 3 (Version 0.135)
    October 08, 2020 by anchorlight
    1
    PATCH THREE / v.0135 "Anybody ask for more boxes?" ====== Synopsis: This patch was originally just going to be a quick tweak that I wanted to ship with 0.13. I rushed the patch out to fix a critical... Continue reading
  • LD47/proceed - Patch 2 (Version 0.13)
    October 06, 2020 by anchorlight
    --V 0.13-- PATCH TWO: "Less Talkey, More Walkey" ==================================== Before we begin... == Special thanks to everyone that reported and gave feedback for this update! Through some ad... Continue reading
  • Patch 1 (Version 0.12)
    October 05, 2020 by anchorlight
    If you're here from Ludum Dare, hello there! If not... well, I'm 99.9% sure you're here from LD47. I'm glad to say I actually managed to get my game out the door before submission hour even began! T... Continue reading
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